setrclip.blogg.se

Ffrk seymour natus
Ffrk seymour natus














#FFRK SEYMOUR NATUS FULL#

I added a bunch of links myself (everything after 292 and a few before that), and I can say people have my full permission to add all those here if they want to. You'd obviously need to contact them to get permission to upload them here, though.ĮDIT: Actually, I think it would be fine to upload them directly, since I think what Kaimi figured out was the URLs from which the game pulls the sprites to load them, which means they just compiled a set of the same links used by the game itself and saving those sprites would be "ripping" them directly from the game in a sense. Forget about Seymour and just concentrate all your attacks on Mortibody. For Final Fantasy Record Keeper on the iOS (iPhone/iPad), a GameFAQs message board topic titled 'Multiplayer Raid Assistance Topic: FF10 Seymour Natus'.

ffrk seymour natus

I sifted through them and did my best to identify what I could, but there are still several unknown ones there. boss battle - Seymour Natus First utilize all Trigger Commands. Putting Reflect on Seymour can bounce Curas back to the party. Pretty much any handful of halfway decent attacks will kill Mortibody.

ffrk seymour natus

Mortibody is a strange bugger and kind of runs the show for this entire battle. (the fuck even IS a mortibody) on the other hand, only has a trifling 4,000 HP to its name. They may also trigger Desperado, forcing the party to reapply status enhancements. Seymour Natus comes packing a respectable 36,000 HP. NulElement is ineffective without Haste, which can let the NulElements take effect after Mortibody attacks.

ffrk seymour natus

Regarding weapon sprites, I know that Kaimi over on FF Wiki has collected a huge chunk of them (259 by my count, as of this writing), although a number of IDs are still missing from the list and nothing after ID #292 is included. Main article: Seymour Natus strategy Desperado.














Ffrk seymour natus